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AI Insights · Timothy · October 2024

Top 5 2D Realistic Games on Android in Australia Q3 2024

Discover the performance trends of the leading 2D realistic games on Android in Australia during Q3 2024, with insights on downloads, revenue, and active user engagement.

Top 5 2D Realistic Games on Android in Australia Q3 2024

During the third quarter of 2024, the top 2D realistic games on the Android platform in Australia showcased varied performance metrics in terms of downloads, revenue, and active user engagement. Here's a closer look at each game's performance.

Evony: The King's Return from TG Inc. saw a steady revenue flow, peaking at around $59.8K in the week of August 19. Downloads experienced a decline, starting from 2.3K in early July and dropping to approximately 1.3K by mid-September. The weekly active users also faced a downward trend from 6.5K to 5.1K before recovering slightly to 6.1K by the end of September.

June's Journey: Hidden Objects by Wooga maintained a relatively stable revenue, with a notable increase in the last week of September, reaching $39.8K. The game experienced a spike in downloads in July, hitting over 2.4K, but the numbers settled to around 654 by the end of the quarter. Weekly active users peaked at nearly 30K in late July before stabilizing around 20K towards the quarter's end.

The Grand Mafia from Phantix Games showed a fluctuating revenue pattern, with the highest weekly revenue reaching approximately $38.3K at the start of July. Downloads remained relatively stable, with minor fluctuations, ranging from 1.1K to 839. The active user base saw a slight decline from 4.6K to 4K over the quarter.

Sea of Conquest: Pirate War by FunPlus International AG experienced its peak revenue of about $39.2K during the week of July 22. Downloads were modest, with a notable increase to 688 in late September. The game's weekly active users showed growth towards the end of the quarter, reaching around 1.8K.

Rise of Castles: Ice and Fire from Long Tech Network Limited had a revenue peak of $24.9K in mid-August. The download numbers spiked to 1.4K in late July before dropping significantly. Active users increased to 4.5K in early August, then fluctuated around 2K towards the end of the quarter.

These insights, derived from Sensor Tower, highlight the dynamic landscape of 2D realistic games in Australia. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024